CocoMUD Planio: Issueshttps://cocomud.plan.io/https://cocomud.plan.io/favicon.ico2021-02-21T13:10:24ZCocoMUD Planio
Planio fr - Bug #161 (Open): erreur quand on installe l'univers Star Wars MUD FRhttps://cocomud.plan.io/issues/1612021-02-21T13:10:24Zyigit haybat
<p>quand on essaie d'installer l'univers indiqué dans le sujet, il y a cette erreur:</p>
<pre>
Traceback (most recent call last):
File "C:\Users\Admin\src\cocomud\src\ui\dialogs\worlds.py", line 133, in OnInstall
File "C:\Program Files (x86)\Python36-32\Lib\zipfile.py", line 1131, in __init__
File "C:\Program Files (x86)\Python36-32\Lib\zipfile.py", line 1198, in _RealGetContents
zipfile.BadZipFile: File is not a zip file
</pre> CocoMUD client - Bug #160 (Open): Error on importing worldshttps://cocomud.plan.io/issues/1602020-11-06T12:33:55ZVincent Le Goff
<p>When importing worlds from a file (and probably from online too), after having selected the archive file, an error occurs:</p>
<pre>
Traceback (most recent call last):
File "C:\Users\vince\src\cocomud\src\ui\window.py", line 360, in OnImportOndisk
infos = World.get_infos(options)
File "C:\Users\vince\src\cocomud\src\world.py", line 347, in get_infos
config = ConfigObj(StringIO(configuration), encoding="utf-8")
TypeError: initial_value must be str or None, not bytes
</pre> fr - Bug #159 (Open): erreur quand on ouvre une boîte de dialogue et qu'on fais entrer puis echap...https://cocomud.plan.io/issues/1592020-06-02T14:45:42Zhocine sahraoui
<p>f aire alte puis fleche droite et descendre jusqua macro faire entrer puis echape en meme temps.</p>
<pre>
wx._core.wxAssertionError: C++ assertion "m_menuDepth > 0" failed at ..\..\src\msw\toplevel.cpp(1545) in wxTopLevelWindowMSW::DoSendMenuOpenCloseEvent(): No open menus?
The above exception was the direct cause of the following exception:
SystemError: <class 'wx._core.CommandEvent'> returned a result with an error set
</pre> CocoMUD client - Bug #155 (Open): Path evaluation in #play function fails if file is on different...https://cocomud.plan.io/issues/1552019-12-04T18:05:56ZVincent Le Goff
<p>The culprit is this line:</p>
<pre>
return os.path.relpath(filename, location)
</pre>
<p>If <code>filename</code> is on a device (say E:) and <code>location</code> is on a different one (say C:), then a <code>ValueError</code> exception is raised. Instead, encapsulate this call and go back to the absolute path if the relative path can't be found.</p> CocoMUD client - Bug #148 (Open): The audio library doesn't shift audio controllershttps://cocomud.plan.io/issues/1482018-12-23T09:36:28ZVincent Le Goff
<p>The audio system works great (and I was even told the sounds were better in this version). However, when we force the system to change the current audio device (if we plug in an external headphone by USB, for instance), the <code>audiolib</code> will keep playing on the main audio device, now muted. Check if there's a better way to find the default device and keep playing through it.</p> fr - Bug #131 (Open): problème au niveaux des alias et des macroshttps://cocomud.plan.io/issues/1312018-04-16T12:33:38ZClarisse Bachelet
<p>Bonjour,<br />Voilà mon problème :<br />Je joue à un jeu (Vancia) avec plusieurs personnages :<br />Pour facilité le jeu, j'ajoute des alias et macros, toutefois, que je fasse le raccourci ou la touche avec n'importe quel personnage ça fait agir le dernier personnage connecté. J'ai eu ce même problème avec star wars fr à l'époque ou il était encore jouable.<br />Que dois-je faire.</p>
<p>En attente de vous lire<br />Clarisse B</p> fr - Bug #122 (Open): erreurs que je comprend pas.https://cocomud.plan.io/issues/1222017-11-12T21:17:29ZYohann Poulain
<pre>
Traceback (most recent call last):
File "C:\Users\Vincent\src\cocomud\src\ui\dialogs\preferences.py", line 402, in OnOK
File "C:\Users\Vincent\src\cocomud\src\ui\dialogs\preferences.py", line 402, in OnOK
File "C:\python27\lib\bdb.py", line 49, in trace_dispatch
File "C:\python27\lib\bdb.py", line 68, in dispatch_line
BdbQuit
</pre>
<p>4. Cliquez sur le bouton "créer".</p>
<p>En vous remerciant pour avoir pris le temps de reporter ce bug,</p> fr - Bug #95 (In Progress): Bug d'encodage à l'ouverture.https://cocomud.plan.io/issues/952017-04-27T11:18:39ZYohann Poulain
<pre>
Traceback (most recent call last):
File "C:\Users\Vincent\src\cocomud\src\log.py", line 224, in run_with_except_hook
File "C:\Users\Vincent\src\cocomud\src\client.py", line 106, in run
File "C:\Users\Vincent\src\cocomud\src\client.py", line 169, in handle_lines
File "C:\Users\Vincent\src\cocomud\src\scripting\trigger.py", line 194, in execute
File "C:\Users\Vincent\src\cocomud\src\sharp\engine.py", line 85, in execute
File "<string>", line 1, in <module>
File "C:\Users\Vincent\src\cocomud\src\sharp\functions\play.py", line 58, in run
UnicodeEncodeError: 'ascii' codec can't encode character u'\xe9' in position 7: ordinal not in range(128)
</pre> fr - Bug #92 (Open): bug à la connection sur le nouvel univer.https://cocomud.plan.io/issues/922017-01-20T11:54:11ZYohann Poulain
<p>Voici le raport du bug.</p>
<pre>
Traceback (most recent call last):
File "C:\Users\Vincent\src\cocomud\src\log.py", line 224, in run_with_except_hook
File "C:\Users\Vincent\src\cocomud\src\client.py", line 106, in run
File "C:\Users\Vincent\src\cocomud\src\client.py", line 169, in handle_lines
File "C:\Users\Vincent\src\cocomud\src\scripting\trigger.py", line 194, in execute
File "C:\Users\Vincent\src\cocomud\src\sharp\engine.py", line 85, in execute
File "<string>", line 1, in <module>
File "C:\Users\Vincent\src\cocomud\src\sharp\functions\play.py", line 58, in run
UnicodeEncodeError: 'ascii' codec can't encode character u'\xe9' in position 7: ordinal not in range(128)
</pre> CocoMUD client - Feature #10 (Open): Support the NVDA screen readerhttps://cocomud.plan.io/issues/102016-09-19T22:06:31ZVincent Le Goff
<p><a class="project" href="https://cocomud.plan.io/projects/cocomud-client">CocoMUD client</a> has to work with the <a href="www.nvaccess.org/">NonVisual Desktop Access</a> screen reader, including its different navigation modes.</p> CocoMUD client - Feature #9 (Open): An easy yet powerful setting system for customizationhttps://cocomud.plan.io/issues/92016-09-18T21:53:00ZVincent Le Goff
<p>CocoMUD is intended for every user, with or without programming skills. The client should be easy to set up and allow to achieve already powerful task while only using the interface and a simple scripting system. For those willing to go beyond, however, CocoMUD will also provide an interface for developers who would be able to produce more complex scripts.</p>
<p>The setting model can be represented in three different layers:</p>
<ul>
<li>The upper layer contains every modification that could be done through the interface. These modifications should be simple, but allow interesting extensions nevertheless. Macros, aliases, triggers and more could be configured in the interface. More complex scripting could be achieved as well, but the aim is to allow every user with a setting they could modify without having to create and manage scripts.</li>
<li>The next layer contains a light-syntax scripting language that is used to perform more complex actions very easily. The syntax <code>#macro F1 north</code>, for instance, might associate the F1 shortcut with the <strong>north</strong> command. A list of possible actions will be presented with the users and clearly documented (if possible, in different languages).</li>
<li>The third layers contains bare scripting in Python language, that will allow features that are not supported through the basic scripting provided at the upper layer. Once more, clear documentation will be provided to users willing to extend their setting through Python code.</li>
</ul> CocoMUD client - Feature #8 (Open): Translate CocoMUD client into different languageshttps://cocomud.plan.io/issues/82016-09-18T21:50:10ZVincent Le Goff
<p>CocoMUD will be primarily developed in English, but translating the client into other languages remains a major concern. Volunteer work will be necessary to achieve effective translation in the future. The tools to effectively translate will be provided and documented, to simplify the process for translators without skills in programming.</p> CocoMUD client - Feature #7 (Open): Provide a portable and accessible MUD clienthttps://cocomud.plan.io/issues/72016-09-18T21:47:53ZVincent Le Goff
<p>Whether using <a href="www.nvaccess.org/">NVDA</a> or <a href="www.freedomscientific.com/Products/Blindness/JAWS">Jaws</a> on <a href="https://www.microsoft.com/en-us/windows/" class="external">Microsoft Windows</a>, <a href="https://help.gnome.org/users/orca/stable/" class="external">Orca</a> on Linux or <a href="http://www.apple.com/accessibility/osx/voiceover/" class="external">VoiceOver</a> on Mac OS, supporting accessibility would be more than useful. Accessible MUD clients already exist on Windows, as it is, but they tend to be more scarce, if not absent, from Linux or Mac. Although CocoMUD client will attempt to be accessible on Windows at first, it would be very interesting to have the same level of accessibility on other platforms, perhaps even iOS and <a href="https://www.android.com/" class="external">Android</a>.</p> CocoMUD client - Feature #6 (Open): An accessibility-oriented Graphical User Interfacehttps://cocomud.plan.io/issues/62016-09-18T21:38:26ZVincent Le Goff
<p>While a nice-looking interface is important, the major focus of this interface should be on accessibility. Accessing the history through diverse methods, depending on the screen reader being used, easily accessing the command prompt and command history, configuring the entire application, all are important facets of CocoMUD.</p> CocoMUD client - Feature #5 (Open): A steady networking systemhttps://cocomud.plan.io/issues/52016-09-18T21:36:39ZVincent Le Goff
<p>The networking layer is one of the most important in a MUD client. Designing a networking system that is able to connect to different servers, handle errors, manage telnet options and additional protocols should be the central focus of a client.</p>
<p>This feature is quite independent of the GUI. It should operate in console or with any other GUI toolkit.</p>