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Bug #150

Updated by Vincent Le Goff about 1 year ago

bonjour, après la mise à jour au build 49, je rencontre un problème de lancement du client, en effet, je suis sur Windows 8.1 64, et voilà le rapport.

<pre>

Traceback (most recent call last):
File "C:\Users\Vincent Le Goff\.virtualenvs\cocomud-jujd1AS7\lib\site-packages\cx_Freeze\initscripts\__startup__.py", line 14, in run
File "C:\Users\Vincent Le Goff\.virtualenvs\cocomud-jujd1AS7\lib\site-packages\cx_Freeze\initscripts\Console.py", line 26, in run
File "cocomud.py", line 53, in <module>
File "D:\src\cocomud\src\game.py", line 90, in load
File "D:\src\cocomud\src\config.py", line 247, in load
File "D:\src\cocomud\src\world.py", line 148, in load_characters
File "D:\src\cocomud\src\character.py", line 105, in load
File "D:\src\cocomud\src\character.py", line 91, in create_safe
File "D:\src\cocomud\src\safe.py", line 104, in __init__
File "D:\src\cocomud\src\safe.py", line 154, in load
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xfe in position 1: invalid start byte
</pre>

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