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github / src / client.py @ e8ebc4c5

# Date Author Comment
e8ebc4c5 10/07/2016 12:52 AM Vincent Le Goff

Add the macros in the client (not the engine itself)

fd61b98e 10/06/2016 01:36 AM Vincent Le Goff

Add the level-specific feature

a4ca19ed 10/05/2016 07:30 AM Vincent Le Goff

Add flags to the #say SharpScript function

11d4f23d 10/05/2016 07:22 AM Vincent Le Goff

Add the #tts SharpScript function

833f56ad 10/04/2016 09:41 PM Vincent Le Goff

Support the TTS.outside setting correctly

4d2b7a46 10/03/2016 02:09 AM Vincent Le Goff

Replace pygame by winsound to play sounds (faster although not portable)

7b7e38e9 09/29/2016 05:52 AM Vincent Le Goff

Add a setting to change the client's encoding

f6bb9547 09/23/2016 10:13 PM Vincent Le Goff

Add a basic trigger system in SharpScript

fa348e33 09/23/2016 05:07 AM Vincent Le Goff

Add the basic hierarchy of SharpScript
The #say function is provided as a test.

2e7e9634 09/21/2016 06:12 PM Vincent Le Goff

Add the LICENSE file and headers (BSD 3)

bf6b6eb0 09/14/2016 01:43 AM Vincent Le Goff

Restructure the project around a common game engine

e1d2d0dc 09/12/2016 06:01 AM Vincent Le Goff

Add the basic CocoMUD proof-of-concept

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