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github / src / cocomud.py @ master

# Date Author Comment
7efcc006 12/27/2019 04:57 PM Vincent Le Goff

Update the project license information

a88028b6 12/04/2018 08:51 PM Vincent Le Goff

Add the command line argument --config-dir

7c02308f 05/17/2017 08:01 PM Vincent Le Goff

Add the setting to toggle telnet/SSL in the user interface

e9cc2ac8 05/13/2017 02:02 AM Vincent Le Goff

Massive change to integrate twisted

c3ed4a83 12/15/2016 04:51 PM Vincent Le Goff

Add code to freeze the task system (using python-redmine)

e791b66f 11/04/2016 04:00 AM Vincent Le Goff

Add the Session object to separate more clearly worlds and connections

457c601b 10/16/2016 02:35 AM Vincent Le Goff

Fix #22: crash if exitting the ConnectionDialog without selecting a server

a5c338e8 10/07/2016 02:37 AM Vincent Le Goff

Put the macros and triggers in the world itself

9ebb426f 09/30/2016 01:38 AM Vincent Le Goff

Add the ConnectionDialog to select between different servers

2e7e9634 09/21/2016 06:12 PM Vincent Le Goff

Add the LICENSE file and headers (BSD 3)

01dfce9e 09/21/2016 01:13 AM Vincent Le Goff

Add the language setting in 'options.conf'

0ce60917 09/20/2016 06:21 AM Vincent Le Goff

Rename the MainWindow into ClientWindow

45e6bcc7 09/16/2016 06:54 AM Vincent Le Goff

Begin to translate with Ytranslate

bf6b6eb0 09/14/2016 01:43 AM Vincent Le Goff

Restructure the project around a common game engine

e1d2d0dc 09/12/2016 06:01 AM Vincent Le Goff

Add the basic CocoMUD proof-of-concept

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