Add a simple caching system for the #play function
Add the #play SharpScript function
Add unittests to validate the SharpScript syntax
Add the basic hierarchy of SharpScriptThe #say function is provided as a test.
Add the LICENSE file and headers (BSD 3)
Translate the MacroDialog
Translate the PreferencesDialog
Add the option to change language in the PreferencesDialog
Add the language setting in 'options.conf'
Publish the 0.2 version
Prepare the ClientWindow to be translated
Set the ClientWindow in BoxSizers to improve accessibility
Rename the MainWindow into ClientWindow
Update the translation scheme
Begin to translate with Ytranslate
Add the 'add', 'edit' and 'remove' in the MacroDialog
Add the option to save the macros
Add on-the-fly modifications of macro shortcuts
Add a more descriptive macro dialog
Add a basic support for macros
Restructure the project around a common game engine
Add a basic support for key events (prelude to macros)
Add the basic CocoMUD proof-of-concept
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