Revision e8ebc4c5
Added by Vincent Le Goff over 4 years ago
src/game.py | ||
---|---|---|
68 | 68 |
self.settings = Settings(self) |
69 | 69 |
self.worlds = {} |
70 | 70 |
self.default_world = None |
71 |
self.macros = {} |
|
72 | 71 |
self.level = Level.engine |
73 | 72 |
|
74 | 73 |
def load(self): |
Also available in: Unified diff
Add the macros in the client (not the engine itself)