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Feature #130

closed

Recognize and interprete the Telnet Go-Ahead

Added by Vincent Le Goff about 6 years ago. Updated about 4 years ago.

Status:
Closed
Priority:
Normal
Category:
Networking
Sprint/Milestone:
% Done:

100%

Company:
-
Contact person:
-
Additional contact persons:
-

Description

So far, CocoMUD displays text as it arrives. It will split, particularly when receiving a large amount of data. Some servers support the GA (Go-Ahead) option however, and will provide it at each end of line, making wrapping text easier for clients. CocoMUD should be able to identify such a signal and, if present, should wait until it receives the completed output (ending with GA) before printing it.

Added by Vincent Le Goff about 4 years ago

Revision 1f0e117b | View on GitHub | diff

Implement #130: Recognize the Telnet Go-Ahead command

Actions #1

Updated by Vincent Le Goff about 4 years ago

  • Subject changed from Have CocoMUD recognize and read according to the go-ahead option to Recognize and interprete the Telnet Go-Ahead
  • Description updated (diff)
  • Status changed from Open to Closed
  • % Done changed from 0 to 100

This was added in commit 1f0e117ba9e9842ffb71857c674d14c4478577bf . Unfortunately, several servers have their ways of providing the Go-Ahead command. Some, like Evennia-based games, send it at each line. Some, like T2T, send it with the prompt and therefore, do not send it for other commands. CocoMUD has to react accordingly in each situation.

Actions #2

Updated by Vincent Le Goff about 4 years ago

  • Sprint/Milestone set to 17

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