Create marks to be manipulated by SharpScript
These marks would be like landmarks. If on a MUD, you have the following in a description:
A dark room
This is a rather dark room. Tell me more.
Obvious exits: ...
One could watch "Obvious exits:" through a trigger and create a mark. When the client receives this description, it would move the cursor on the "obvious exits" line, which would make it much easier for walking a long distance without reading the descriptions. Several marks could be created, of course, for instance, one to find the objects on the ground, and it would be accessible through a key stroke.
Updated by Vincent Le Goff over 5 years ago
- Status changed from In Progress to Closed
- % Done changed from 70 to 100
Added in commit ec5636cdf3fa6e04837c04303c5336c77c5d26d8. The mark triggers can now be set through the user interface. Furthermore, triggers with empty actions are now supported (mark triggers may not generate actions).
Please register to edit this issue