Feature #40
closedAdd the setting to interrupt TTS
100%
Description
For the time being, when we receive a message, the screen reader is interrupted and speaks the new message. This can be desirable in some cases, but it might also be a bit annoying when engaged in a dialogue. It would be great to be able to set it in the preferences, and even alter it temporarily (like the status of the TTS itself).
This setting should be set on a world-basis, not on an engine-basis.
Updated by Vincent Le Goff about 8 years ago
- Description updated (diff)
- Sprint/Milestone changed from 5 to 6
Updated by Vincent Le Goff almost 8 years ago
- Sprint/Milestone changed from 6 to 7
Added by Vincent Le Goff almost 8 years ago
Updated by Vincent Le Goff almost 8 years ago
- Status changed from Open to Closed
- Assignee set to Vincent Le Goff
- % Done changed from 0 to 100
Added in commit a2e48056e664707f7b88211a58731ccaebb08fe1. The setting is still general, not world-specific or character-specific yet.
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Implement #40: add the setting to interrupt TTS